“Stellar Blade,” the upcoming PlayStation 5 exclusive game, is set to launch on April 26 with promises of regular updates post-release. Developer Shift Up has revealed that players can expect more outfits for protagonist Eve and a New Game Plus mode for added replayability. Interestingly, the game will not feature microtransactions, a refreshing change in an industry saturated with additional purchases. This commitment to transparency and consumer-friendly practices sets “Stellar Blade” apart from other titles.
In a recent interview, studio CEO Kim Hyeong-tae emphasized that microtransactions are not part of the game’s design, reassuring players that what they see is what they get with their initial purchase. While future DLC may be a possibility, any additional content will not require separate purchases, except for potential collaborations with other IPs that may involve a fee. This stance against microtransactions aligns with the growing trend among developers, such as CD Projekt Red, to prioritize player experience over monetization strategies.
As the gaming community eagerly anticipates the release of “Stellar Blade,” the absence of microtransactions is a significant selling point for the game. With a focus on delivering a complete experience without hidden costs, Shift Up is setting a positive example in an industry often criticized for exploitative practices. Players can look forward to enjoying the full game without intrusive purchases, creating a more immersive and enjoyable gaming experience.