Assassin’s Creed Mirage, the 13th installment in Ubisoft’s popular franchise, is set to be released on October 5th, a week earlier than originally planned. To help players determine when they can start playing, Ubisoft has provided global release times for both PC and console. In general, the game will be available in the early hours of October 5th, with some regions getting a head start on PC late in the evening of October 4th. Pre-loading is already available for Mirage.

For instance, in Los Angeles, the game will be playable on PC starting at 10 p.m. PDT on October 4th, while console players can start at midnight PDT on October 5th. Similar release times apply to other regions such as Montreal, London, Stockholm, Kyiv, Mexico City, Sao Paulo, New York, Paris, Abu Dhabi, Johannesburg, Shanghai, Tokyo, Seoul, and Sydney. It’s worth noting that Assassin’s Creed Mirage will also be released on the iPhone 15 and iPhone 15 Max Pro in the first half of 2024, although the exact release date is yet to be announced.

As the release date approaches, Ubisoft has urged fans to avoid sharing spoilers. Mirage follows the character Basim Ibn Ishaq, who was introduced in Assassin’s Creed Valhalla, and promises a return to the series’ roots with an emphasis on stealth and linear storytelling. To learn more about the game, players can check out hands-on previews and interviews with Narrative Director Sarah Beaulieu. The successful early release of Assassin’s Creed Mirage marks an exciting moment for fans of the franchise eagerly awaiting the next installment.

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Nintendo Switch 2: Release Date, Pricing, and New Game Announcements

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Nintendo has announced that the highly anticipated Switch 2 console will launch on June 5, 2025. This new console is the successor to the widely successful Nintendo Switch, and its key launch title will be “Mario Kart World,” an open-world installment in the popular kart racing series.

The Switch 2 will retail for $450 in the United States, with an option to include a download code for “Mario Kart World” for a total price of $500. In the United Kingdom, the base console will be priced at £395, or £429 for the bundle. In Canada, the prices are set at $630 and $700 CAD, while in Australia, consumers can expect to pay $699 or $769 AUD.

Continuing the hybrid format of its predecessor, the Switch 2 combines on-the-go gaming with the ability to connect to a big-screen TV. This new version introduces several enhancements over the original model.

Following an initial announcement in January, after several months of speculation and leaks, it has been revealed that the Switch 2 will feature a larger 7.9-inch screen in handheld mode. Although it will use an LCD display instead of the previous OLED model, the new screen will offer a higher resolution of 1080p and support for HDR in compatible games. Furthermore, it can achieve frame rates of up to 120 fps, depending on the game.

The audio capabilities of the console have been upgraded with better speakers and support for 3D audio through headphones. A system update is planned to extend 3D audio support to the built-in speakers as well. Additionally, a microphone is incorporated at the top of the console. Despite these additions, the console maintains a thickness of just 13.9 mm, although its weight has not been disclosed.

The Switch 2 includes two USB-C ports, located at the top and bottom of the console. The bottom port connects to the new dock, while the top port can be used to charge the console in handheld mode or to connect peripherals.

The controllers, termed Joy-Con 2, have been redesigned to connect via strong magnets and are equipped with a release button for detachment. These controllers can function as mouse controllers, and the SL/SR shoulder buttons have been enlarged for easier use when operating as a single controller. The thumbsticks have also been increased in size.

A new C button on the right-hand Joy-Con 2 has been added to access audio controls, facilitating interaction with new GameChat features through the built-in microphone. GameChat will enable open communication, enhanced by noise-canceling technology to minimize background noise. Additionally, a Nintendo Switch 2 Camera peripheral is set to support group play on screen.

Screen sharing will be available, accessible via the C button menu, allowing users to adjust the size of other players’ screens—a feature demonstrated by helping locate a lost player in the game world. The Switch 2 boasts a stronger emphasis on social interaction, although it should be noted that all GameChat features will require a Nintendo Switch Online subscription.

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