Assassin’s Creed Mirage, the 13th installment in Ubisoft’s popular franchise, is set to be released on October 5th, a week earlier than originally planned. To help players determine when they can start playing, Ubisoft has provided global release times for both PC and console. In general, the game will be available in the early hours of October 5th, with some regions getting a head start on PC late in the evening of October 4th. Pre-loading is already available for Mirage.

For instance, in Los Angeles, the game will be playable on PC starting at 10 p.m. PDT on October 4th, while console players can start at midnight PDT on October 5th. Similar release times apply to other regions such as Montreal, London, Stockholm, Kyiv, Mexico City, Sao Paulo, New York, Paris, Abu Dhabi, Johannesburg, Shanghai, Tokyo, Seoul, and Sydney. It’s worth noting that Assassin’s Creed Mirage will also be released on the iPhone 15 and iPhone 15 Max Pro in the first half of 2024, although the exact release date is yet to be announced.

As the release date approaches, Ubisoft has urged fans to avoid sharing spoilers. Mirage follows the character Basim Ibn Ishaq, who was introduced in Assassin’s Creed Valhalla, and promises a return to the series’ roots with an emphasis on stealth and linear storytelling. To learn more about the game, players can check out hands-on previews and interviews with Narrative Director Sarah Beaulieu. The successful early release of Assassin’s Creed Mirage marks an exciting moment for fans of the franchise eagerly awaiting the next installment.

Source link

New Deal Revealed: What Hollywood Writers Can Expect in Their Contracts!

Date:

Hollywood’s writers have ended their strike after reaching a tentative agreement with the Alliance of Motion Picture and Television Producers (AMPTP). The Writers Guild of America (WGA) announced the agreement, and now its members will review the proposed deal before voting on its acceptance. The terms of the agreement include addressing the use of artificial intelligence (AI) in scriptwriting, better compensation for writers from streaming services, increased minimum rates for writers, and minimum staffing requirements for TV writers’ rooms.

One crucial issue that fueled the strike was the use of generative artificial intelligence in scriptwriting. The new agreement clarifies that AI is not considered a writer, and anything it generates cannot be deemed literary material. It allows writers to use AI as a tool with the company’s consent, but they cannot be forced to do so. Additionally, the agreement acknowledges the uncertainty surrounding the use of writers’ work to train AI models, leaving room for writers to assert that it is prohibited.

The compensation for writers from streaming services was also a significant concern. The new deal includes large increases to foreign streaming residual payments and a bonus based on streamer viewership. The transparency of viewership numbers is also addressed, with streaming companies agreeing to provide the Guild with the total number of hours streamed for high-budget streaming programs. Furthermore, the agreement establishes increased annual minimum rates for writers and outlines minimum staffing requirements for TV writers’ rooms.

With the strike now over for writers, the negotiations between the Alliance of Motion Picture and Television Producers (AMPTP) and the Screen Actors Guild – American Federation of Television and Radio Artists (SAG-AFTRA) continue. The article emphasizes that while progress has been made for writers, actors are still on strike.

Source link

More like this
Related

What Is Outdoor Lighting Service and Why Is It Necessary?

Outdoor lighting services involve the design, installation, and maintenance...

The Complete Guide to Paver Sealing Services: What, Why, and Who to Hire

Paver sealing services are essential for preserving and enhancing...

Excavation Services: What They Are and Why You Need Them

Excavation is the process of preparing a site for...